v1.1.0 - Shader & Lighting Overhaul


To coincide with my recent Godot PSX shader update, I’ve updated the shaders and fixed the lighting issues that were present in v1.0.0

Changelog

  • Updated shaders
  • Fixed/adjusted lighting for every scene
  • Added FPS cap toggle (unsupported in HTML5)

Files

ink2020_win_v1.1.0.zip 14 MB
Jul 01, 2021
ink2020_x11_v1.1.0.zip 14 MB
Jul 01, 2021
ink2020_html.zip Play in browser
Jul 01, 2021

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