Tiny Tactica
A downloadable game for Windows
The crown prince has returned! Guide him to seize the Fort on each map to reclaim the kingdom in this tiny puzzle SRPG.
Controls
WASD/Arrows | Navigate |
Space/Z/E | Accept |
Q/X | Cancel |
P/ESC | Pause |
Tips
- Each unit takes two hits to down. There is no counter-attack phase in combat, so two units can attack a unit to take it out before it attacks on the enemy turn.
- Losing your Lord will cause an instant game-over.
- Enemies do not move, but Arbalesters can attack from range, so be careful where units are positioned.
- While every other unit only has 1 attack range, Arbalesters have 2-3. This means they have a blind-spot right in front of them, where they cannot attack units. Use this to your advantage if you aren't able to 1-turn one.
- Cavaliers have almost double the movement range of the rest of your army - use these to take out high-priority targets, like Arbalesters.
- There is no functional difference between Axe Fighters and Halberdiers, this was cut for time.
Hack This Game
Source code is GPL, and can be obtained at: https://codeberg.org/MenacingMecha/tiny-tactica
Status | Prototype |
Platforms | Windows |
Author | MenacingMecha |
Genre | Strategy |
Made with | Aseprite, LÖVE |
Tags | LÖVE, LOWREZJAM, Pixel Art, Strategy RPG, Tactical RPG, Turn-based, Turn-based Strategy |
Code license | GNU General Public License v3.0 (GPL) |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Download
Development log
- v1.1 - Post Jam Update39 days ago
- Jam Version Released!55 days ago
Comments
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is this a custom tileset for the game? these are some of the tastiest 8x8 tiles i have seen
Thank you! These are all custom tiles, yeah!
delicious, chefs kiss
Nice little tactics game! Great submission <3
This looks great, but is there no Linux version for us beardies?
Greetings fellow Linux beardie! There’s Makefile rules in the src for generating AppImages, but I’m on NixOS and had issues getting those to run on non-NixOS machines.
Until I get around to fixing my build workflow, easiest steps for Linux is to either run the .love with the love2d from your package manager, or run the Windows version in Wine.