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Really cool tool! But I'm having a few issues. 

From what I understand, if I want to have an object be rendered in the scene I need to put it inside the N64 layer, childed under 'Sub Viewport', but if I want to do this with a character controller, it removes the ability to turn the camera.

I'm assuming I need a way to render the layer onto the player camera, but I'm not sure how I'd go about doing this.

I'm new to Godot so this might be a really simple fix and I'm just missing it.

this is quite epic. i might make a use of it, like a first person game most likely.