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Godot PSX Style Demo
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Devlog
v1.3.1 Released
April 30, 2022
by
MenacingMecha
2
Added LCD overlay options, courtesy of https://github.com/ScriptsEngineer LCD overly & fog toggles now toggle visibility of related options...
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v1.3 Released
October 14, 2021
by
MenacingMecha
Updated the demo with the following: Light volume shader, to create effects like fake light shafts Increased resolution to 320x240, a much more common PS1 resolution than 256x224 Expanded the “tips...
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v1.2 - Graduation Overhaul
June 29, 2021
by
MenacingMecha
1
To celebrate graduating from uni, I’ve overhauled this shader demo to improve several aspects: Simplified shader code More accurate vertex snapping Metal shader now uses single texture instead of cu...
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v1.1 - Inktober 2020 Demo Disc Update
November 24, 2020
by
MenacingMecha
2
Following the release of Inktober 2020 Demo Disc , I’ve updated this project to include all the new functionality implemented in that project. Enjoy!...
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